The feedback has been very constructive and we’re learning a lot about mobile racing gamers’ tastes. We’ve been chatting with the beta users in Discord every day, gathering up their comments and discussing the details. How has the response to the game’s recent beta period been? Are you working on any major changes or additions directly in response to the feedback? We’ve brought those feelings over to mobile racing in a game that’s easy to pick up and play, and which will introduce a new audience to our franchise. When it comes to shaving the last few hundredths of a second off a lap-time, timing is everything: From perfectly timed gear shifts to late braking and jumping back onto the throttle at exactly the right moment, that’s racing distilled down to its raw and fun basics. We wanted to give fans a pocket-sized racing experience that is distilled down to the skill that separates the great racing drivers from the good ones – timing. It was really important for us to bring Project CARS to mobile in a bespoke way, to make a game that’s perfectly suited for the platform. Project CARS GO ‘s “One Touch” control scheme seems to be perfectly suited to playing a game on a mobile device, but how have you ensured that the game doesn’t lose the complexity and realism that is usually expected from Project CARS games? "It was really important for us to bring Project CARS to mobile in a bespoke way, to make a game that’s perfectly suited for the platform." You can read our interview below with Joe Barron, marketing and esports manager at Slightly Mad Studios. To learn more about the game and how it will attempt to retain the Project CARS experience on mobile devices, we recently reached out to Slightly Mad with some of our questions about it. With developer Gamevil, they’re working on Project CARS GO, a game intended for mobile audiences with which they’re hoping to draw in larger crowds to their series. And now, after having proven themselves as developers of solid premium racers, Slightly Mad Studios are branching out into new horizons. All Rights Reserved.The Project CARS series has become an established name in the racing sim space over the course of the last few years. Developed by Slightly Mad Studios (a Codemasters company). Published and distributed by the Bandai Namco Entertainment Group. With a completely redesigned and unrivaled controller experience, an even more accurate and fun handling model, adjustable skill settings for every level of driver and every element of weather-affected races, Project CARS 3 is the biggest, most exciting and authentic evolution to the definitive racing franchise. Race-won Credits and XP will also entice players to buy authentic performance upgrades and customization options for their stable of exclusive cars, including wheels, tires, body kits, rims, as well as personalized options to create their own racing hero personas. Project CARS 3 is the third installment in the best-seller racing franchise that brings all the intense thrills, emotions and fun from the vibrant world of motor racing to vivid life as players undertake a whole new exciting career journey that sees them rise from weekend warrior to racing legend.Īlso new to the franchise is a deeply engaging metagame that challenges players to race hard and earn in-game Credits with which to buy and own hundreds of cars from the world’s most elite brands and race them all on dynamic and spectacular circuits around the globe featuring stunning all-weather, all-seasons conditions.
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